WebTake a look at BGFX, sounds like its what you want. Its a cross platform graphics API that is low level like metal or opengl, however it treats opengl, metal, vulkan, etc as backends that u can compile to so you can write your code once and then compile to macos using metal as the backend, compile to web using webgl as the backend, compile for windows using … Webraylib architecture. raylib is a highly modular library. Everything is contained within a small number of well defined, specific and self-contained modules, named accordingly to its …
Releases · raysan5/raylib · GitHub
WebHey Ray, I have been using Raylib for a small library for drawing pixels one at a time and slowly drawing lines to make cool animations. ... Hey i sent you a message on reddit. Which is the best place to send questions? Reply. Ray 2 years ago. Actually, best place is raylib Discord, there is a big community that can help. Webraylib is a simple and easy-to-use library to enjoy videogames programming. Check the full set of raylib examples. about. examples. games cheatsheet wiki. raylib examples are … shapes is a parallelogram but not a square
raylib - enjoy videogames programming - Reddit
WebApr 8, 2024 · raylib bindings and wrappers. Some people ported raylib to other languages in form of bindings or wrappers to the library. Here is a list with all the ports available. Feel … WebI currently am using a T400, so I mus use opengl 2.1 instead of 3 or 4. . I ran the following commands to install raylib. make PLATFORM=PLATFORM_DESKTOP … WebMar 3, 2024 · both demos have almost same engine , except rendering.i guess, sdl much slower bcs of sdl_ttf library . And maybe bcs raylib uses opengl for rendering ponytail wrap hair extension